{"provider_url":"https://hatena.blog","author_name":"syun77","title":"\u3010Godot4.x\u3011\u30bf\u30a4\u30eb\u30de\u30c3\u30d7\u306b\u4e00\u65b9\u901a\u884c\u5e8a\u3092\u8a2d\u5b9a\u3059\u308b\u65b9\u6cd5","version":"1.0","height":"190","description":"\u3053\u306e\u30da\u30fc\u30b8\u3067\u306f\u3001\u30bf\u30a4\u30eb\u30de\u30c3\u30d7\u306b One-Way-Platform (\u4e00\u65b9\u901a\u884c\u5e8a) \u3092\u8a2d\u5b9a\u3059\u308b\u65b9\u6cd5\u306b\u3064\u3044\u3066\u8aac\u660e\u3057\u307e\u3059\u3002 \u4e00\u65b9\u901a\u884c\u30b3\u30ea\u30b8\u30e7\u30f3\u3092\u8a2d\u5b9a\u3059\u308b\u65b9\u6cd5 \u30bf\u30a4\u30eb\u30de\u30c3\u30d7\u306b\u3064\u3044\u3066 \u30bf\u30a4\u30eb\u30de\u30c3\u30d7\u306e\u4f7f\u3044\u65b9\u306b\u3064\u3044\u3066\u306f\u4ee5\u4e0b\u306e\u30da\u30fc\u30b8\u306b\u8a18\u8f09\u3057\u3066\u3044\u307e\u3059\u3002 \u4e00\u65b9\u901a\u884c\u5e8a\u3068\u306f One-Way-Platform (\u4e00\u65b9\u901a\u884c\u5e8a) \u3068\u306f\u3001\u4e0a\u304b\u3089\u65b9\u5411\u306e\u885d\u7a81\u306e\u307f\u884c\u3046\u30b3\u30ea\u30b8\u30e7\u30f3\u3067\u3059\u3002\u3053\u306e\u30b3\u30ea\u30b8\u30e7\u30f3\u3092\u4f7f\u3046\u3053\u3068\u3067\u30de\u30c3\u30d7\u4f5c\u6210\u306e\u81ea\u7531\u5ea6\u304c\u4e0a\u304c\u308b\u305f\u3081\u30ec\u30d9\u30eb\u30c7\u30b6\u30a4\u30f3\u306b\u304a\u3044\u3066\u91cd\u8981\u306a\u30bf\u30a4\u30eb\u3068\u306a\u308a\u307e\u3059\u3002 \u30bf\u30a4\u30eb\u30de\u30c3\u30d7\u306b\u4e00\u65b9\u901a\u884c\u5e8a\u3092\u8a2d\u5b9a\u3059\u308b\u65b9\u6cd5 \u30bf\u30a4\u30eb\u30de\u30c3\u30d7\u306b\u30b3\u30ea\u30b8\u30e7\u30f3\u306e\u8a2d\u5b9a\u304c\u3067\u304d\u3066\u3044\u308c\u3070\u3001\u300c\u7269\u7406 > Physics Layer > Polygon\u300d\u306e\u2026","width":"100%","url":"https://2dgames.jp/entry/godot4-oneway-collision-on-timemap/","published":"2023-07-26 05:00:00","author_url":"https://blog.hatena.ne.jp/syun77/","type":"rich","blog_title":"2dgames.jp","provider_name":"Hatena Blog","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/s/syun77/20250815/20250815221732.gif","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2F2dgames.jp%2Fentry%2Fgodot4-oneway-collision-on-timemap%2F\" title=\"\u3010Godot4.x\u3011\u30bf\u30a4\u30eb\u30de\u30c3\u30d7\u306b\u4e00\u65b9\u901a\u884c\u5e8a\u3092\u8a2d\u5b9a\u3059\u308b\u65b9\u6cd5 - 2dgames.jp\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_url":"https://2dgames.jp/","categories":["Godot"]}