{"provider_name":"Hatena Blog","title":"\u3010GLSL\u3011\u30ec\u30a4\u30de\u30fc\u30c1\u30f3\u30b0\u3067\u30bd\u30d5\u30c8\u30b7\u30e3\u30c9\u30a6","author_name":"aa_debdeb","published":"2017-05-15 00:00:00","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2F30min-processing.hatenablog.com%2Fentry%2F2017%2F05%2F15%2F000000\" title=\"\u3010GLSL\u3011\u30ec\u30a4\u30de\u30fc\u30c1\u30f3\u30b0\u3067\u30bd\u30d5\u30c8\u30b7\u30e3\u30c9\u30a6 - Daily Creative Coding\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://30min-processing.hatenablog.com/entry/2017/05/15/000000","author_url":"https://blog.hatena.ne.jp/aa_debdeb/","version":"1.0","description":"See the Pen object with soft shadow by aadebdeb (@aadebdeb) on CodePen. #define PI 3.14159265359 #define TWO_PI PI * 2.0 #define HALF_PI PI / 2.0 precision mediump float; uniform float u_time; uniform vec2 u_mouse; uniform vec2 u_resolution; struct Camera { vec3 position; vec3 ray; }; float random(f\u2026","height":"190","provider_url":"https://hatena.blog","blog_title":"Daily Creative Coding","blog_url":"https://30min-processing.hatenablog.com/","width":"100%","type":"rich","categories":["GLSL","\u30ec\u30a4\u30de\u30fc\u30c1\u30f3\u30b0","3D"],"image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/a/aa_debdeb/20170509/20170509231106.png"}