{"version":"1.0","url":"https://aba.hatenablog.com/entry/20071011/p1","width":"100%","title":" \u30b2\u30fc\u30e0\u306b\u304a\u3051\u308b\u30e6\u30fc\u30b6\u30d3\u30ea\u30c6\u30a3\u3001\u7279\u306b\u30ab\u30c3\u30c8\u30b7\u30fc\u30f3\u306b\u3064\u3044\u3066","provider_name":"Hatena Blog","published":"2007-10-11 00:00:00","categories":[],"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Faba.hatenablog.com%2Fentry%2F20071011%2Fp1\" title=\" \u30b2\u30fc\u30e0\u306b\u304a\u3051\u308b\u30e6\u30fc\u30b6\u30d3\u30ea\u30c6\u30a3\u3001\u7279\u306b\u30ab\u30c3\u30c8\u30b7\u30fc\u30f3\u306b\u3064\u3044\u3066 - ABA\u306e\u65e5\u8a8c\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","height":"190","author_url":"https://blog.hatena.ne.jp/ABA/","blog_title":"ABA\u306e\u65e5\u8a8c","description":"Videogame Usability 101 (http://www.next-gen.biz/index.php?option=com_content&task=view&id=7446) \u30bb\u30fc\u30d6\u3001\u30dc\u30bf\u30f3\u306e\u914d\u7f6e\u3001\u30c1\u30e5\u30fc\u30c8\u30ea\u30a2\u30eb\u306a\u3069\u306b\u307e\u3064\u308f\u308b\u3001\u30b2\u30fc\u30e0\u306b\u304a\u3051\u308b\u30e6\u30fc\u30b6\u30d3\u30ea\u30c6\u30a3\u306b\u3064\u3044\u3066\u8ff0\u3079\u3066\u3044\u308b\u30a2\u30fc\u30c6\u30a3\u30af\u30eb\u3002 4. Always let players skip cut scenes no matter how important they are to the story. \u4f55\u304b\u3068\u554f\u984c\u306b\u306a\u308b\u30ab\u30c3\u30c8\u30b7\u30fc\u30f3\uff08\u30b2\u30fc\u30e0\u5185\u30e0\u30fc\u30d3\u30fc\uff09\u306b\u3064\u3044\u3066\u3002\u5e38\u306b\u30b9\u30ad\u30c3\u30d7\u3067\u304d\u308b\u3088\u3046\u306b\u305b\u3088\u3002\u5f53\u7136\u305d\u3046\u306a\u3063\u3066\u3044\u308b\u3079\u304d\u3067\u3059\u306a\u3002 A\u2026","image_url":null,"blog_url":"https://aba.hatenablog.com/","provider_url":"https://hatena.blog","author_name":"ABA","type":"rich"}