{"version":"1.0","height":"190","title":"\u3010Unity\u3011Unity 5.3 \u65b0\u6a5f\u80fd\u300cILogHandler\u300d","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365","width":"100%","author_name":"baba_s","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","blog_url":"https://baba-s.hatenablog.com/","published":"2016-01-07 10:00:00","provider_name":"Hatena Blog","description":"Unity 5.3 \u304b\u3089\u300cUnityEngine.ILogHandler\u300d\u304c\u8ffd\u52a0\u3055\u308c\u307e\u3057\u305f ILogHandler\u3092\u5b9f\u88c5\u3057\u305f\u30af\u30e9\u30b9\u3092Logger\u30af\u30e9\u30b9\u306b\u8a2d\u5b9a\u3059\u308b\u3053\u3068\u3067 \u30ed\u30b0\u51fa\u529b\u6642\u306e\u6319\u52d5\u3092\u5909\u3048\u308b\u3053\u3068\u304c\u3067\u304d\u307e\u3059 public class MyLogHandler : ILogHandler { public void LogException( Exception exception, UnityEngine.Object context ) { // ... } public void LogFormat( LogType logType, UnityEngine.Object context,\u2026","author_url":"https://blog.hatena.ne.jp/baba_s/","type":"rich","url":"https://baba-s.hatenablog.com/entry/2016/01/07/100000","categories":["Unity","Unity - \u65b0\u6a5f\u80fd"],"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2016%2F01%2F07%2F100000\" title=\"\u3010Unity\u3011Unity 5.3 \u65b0\u6a5f\u80fd\u300cILogHandler\u300d - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog"}