{"width":"100%","provider_url":"https://hatena.blog","published":"2017-01-26 22:13:00","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2017%2F01%2F26%2F221300\" title=\"\u3010Unity\u3011\u300cAssertion failed on expression: &#39;!(GetPersistentManager ().IsStreamLoaded (pathName) &amp;&amp; !GetPersistentManager ().HasMemoryOrCachedSerializedFile (pathName))&#39;\u300d - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://baba-s.hatenablog.com/entry/2017/01/26/221300","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","version":"1.0","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/baba_s/","height":"190","description":"\u6982\u8981 Assertion failed on expression: '!(GetPersistentManager ().IsStreamLoaded (pathName) && !GetPersistentManager ().HasMemoryOrCachedSerializedFile (pathName))' Unity\u3067\u4e0b\u8a18\u306e\u3088\u3046\u306a\u30b9\u30af\u30ea\u30d7\u30c8\u3092\u8a18\u8ff0\u3057\u305f\u6240\u3001\u4e0a\u8a18\u306e\u30a8\u30e9\u30fc\u304c\u767a\u751f using UnityEngine; public class Example : MonoBehaviour { private void Update() { SceneManager.LoadScene(\u2026","title":"\u3010Unity\u3011\u300cAssertion failed on expression: '!(GetPersistentManager ().IsStreamLoaded (pathName) && !GetPersistentManager ().HasMemoryOrCachedSerializedFile (pathName))'\u300d","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365","categories":["Unity","Unity - \u30c8\u30e9\u30d6\u30eb\u30b7\u30e5\u30fc\u30c6\u30a3\u30f3\u30b0"],"type":"rich","blog_url":"https://baba-s.hatenablog.com/","author_name":"baba_s"}