{"categories":["Unity - Odin Inspector"],"published":"2017-07-29 18:00:00","author_url":"https://blog.hatena.ne.jp/baba_s/","url":"https://baba-s.hatenablog.com/entry/2017/07/29/180000","title":"\u3010Unity\u3011\u3010Odin - Inspector and Serializer\u3011\u30a4\u30f3\u30c7\u30f3\u30c8\u3092\u8a2d\u5b9a\u3067\u304d\u308b\u300cIndent\u300d\u5c5e\u6027","height":"190","provider_url":"https://hatena.blog","blog_url":"https://baba-s.hatenablog.com/","version":"1.0","width":"100%","description":"\u76ee\u6b21 \u300cIndent\u300d\u5c5e\u6027 \u300cIndent\u300d\u5c5e\u6027\u3092\u4f7f\u7528\u3059\u308b\u3068 \u5909\u6570\u3084\u30d7\u30ed\u30d1\u30c6\u30a3\u306e\u30a4\u30f3\u30c7\u30f3\u30c8\u3092\u8a2d\u5b9a\u3067\u304d\u307e\u3059 using Sirenix.OdinInspector; using UnityEngine; public class Example : MonoBehaviour { [Indent] public int i1; [Indent( 2 )] public int i2; [Indent( 3 )] public int i3; [Indent] public int i4; [Indent( 0 )] public int i5; [Indent( -1 )] public int\u2026","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20170720/20170720110637.png","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2017%2F07%2F29%2F180000\" title=\"\u3010Unity\u3011\u3010Odin - Inspector and Serializer\u3011\u30a4\u30f3\u30c7\u30f3\u30c8\u3092\u8a2d\u5b9a\u3067\u304d\u308b\u300cIndent\u300d\u5c5e\u6027 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","author_name":"baba_s","type":"rich"}