{"provider_url":"https://hatena.blog","author_url":"https://blog.hatena.ne.jp/baba_s/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2018%2F01%2F03%2F110100\" title=\"\u3010Unity\u3011uGUI \u3067\u30b9\u30af\u30ea\u30d7\u30c8\u304b\u3089\u30dc\u30bf\u30f3\u3092\u62bc\u3059\u65b9\u6cd5 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","title":"\u3010Unity\u3011uGUI \u3067\u30b9\u30af\u30ea\u30d7\u30c8\u304b\u3089\u30dc\u30bf\u30f3\u3092\u62bc\u3059\u65b9\u6cd5","type":"rich","blog_url":"https://baba-s.hatenablog.com/","version":"1.0","description":"\u6982\u8981 ExecuteEvents.Execute \u95a2\u6570\u3092\u4f7f\u7528\u3059\u308b\u3053\u3068\u3067 \u30b9\u30af\u30ea\u30d7\u30c8\u304b\u3089 uGUI \u306e\u30dc\u30bf\u30f3\u3092\u62bc\u3059\u3053\u3068\u304c\u3067\u304d\u307e\u3059 using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class Example : MonoBehaviour { public Button target; private void Start() { target.onClick.AddListener( () => Debug.Log( \"\u30d4\u30ab\u30c1\u30e5\u30a6\" ) ); } private void Update\u2026","height":"190","published":"2018-01-03 11:01:00","url":"https://baba-s.hatenablog.com/entry/2018/01/03/110100","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","categories":["Unity","Unity - uGUI","\u305d\u306e\u4ed6 - \u304a\u6c17\u306b\u5165\u308a"],"author_name":"baba_s","width":"100%","provider_name":"Hatena Blog"}