{"blog_url":"https://baba-s.hatenablog.com/","published":"2018-01-24 08:55:00","categories":["Unity","Unity - GitHub","Unity - \u30b5\u30a6\u30f3\u30c9"],"author_name":"baba_s","width":"100%","author_url":"https://blog.hatena.ne.jp/baba_s/","version":"1.0","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","provider_url":"https://hatena.blog","title":"\u3010Unity\u3011\u30aa\u30fc\u30c7\u30a3\u30aa\u306e\u30d3\u30fc\u30c8\u3068\u30b9\u30da\u30af\u30c8\u30e9\u30e0\u3092\u691c\u77e5\u3067\u304d\u308b\u300cUnity-Beat-Detection\u300d\u7d39\u4ecb","url":"https://baba-s.hatenablog.com/entry/2018/01/24/085500","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20180103/20180103144916.png","height":"190","description":"\u306f\u3058\u3081\u306b \u300cUnity-Beat-Detection\u300d\u3092 Unity \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306b\u5c0e\u5165\u3059\u308b\u3053\u3068\u3067 \u30aa\u30fc\u30c7\u30a3\u30aa\u306e\u30d3\u30fc\u30c8\u3068\u30b9\u30da\u30af\u30c8\u30e9\u30e0\u3092\u691c\u77e5\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3059 \u4f7f\u3044\u65b9 using UnityEngine; public class Example : MonoBehaviour { public AudioProcessor processor; private void Start() { processor.onBeat.AddListener( OnBeat ); processor.onSpectrum.AddListener( OnSpectrum ); } private void\u2026","type":"rich","provider_name":"Hatena Blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2018%2F01%2F24%2F085500\" title=\"\u3010Unity\u3011\u30aa\u30fc\u30c7\u30a3\u30aa\u306e\u30d3\u30fc\u30c8\u3068\u30b9\u30da\u30af\u30c8\u30e9\u30e0\u3092\u691c\u77e5\u3067\u304d\u308b\u300cUnity-Beat-Detection\u300d\u7d39\u4ecb - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}