{"title":"\u3010Unity\u3011Unity \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306b\u542b\u307e\u308c\u308b\u3059\u3079\u3066\u306e\u30d7\u30ec\u30cf\u30d6\u3092\u53d6\u5f97\u3059\u308b\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u306e\u30b5\u30f3\u30d7\u30eb","blog_url":"https://baba-s.hatenablog.com/","published":"2019-03-26 18:10:00","height":"190","description":"\u6982\u8981 using System.Linq; using UnityEditor; using UnityEngine; public static class Example { [MenuItem( \"Tools/Hoge\" )] private static void Hoge() { var list = AssetDatabase .FindAssets( \"t:Prefab\" ) .Select( AssetDatabase.GUIDToAssetPath ) .Select( c => AssetDatabase.LoadAssetAtPath<GameObject>( c ) )\u2026","provider_name":"Hatena Blog","width":"100%","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2019%2F03%2F26%2F181000\" title=\"\u3010Unity\u3011Unity \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306b\u542b\u307e\u308c\u308b\u3059\u3079\u3066\u306e\u30d7\u30ec\u30cf\u30d6\u3092\u53d6\u5f97\u3059\u308b\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35\u306e\u30b5\u30f3\u30d7\u30eb - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","type":"rich","version":"1.0","categories":["Unity","Unity - \u30a8\u30c7\u30a3\u30bf\u62e1\u5f35","\u305d\u306e\u4ed6 - \u304a\u6c17\u306b\u5165\u308a"],"author_url":"https://blog.hatena.ne.jp/baba_s/","provider_url":"https://hatena.blog","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","url":"https://baba-s.hatenablog.com/entry/2019/03/26/181000","author_name":"baba_s","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365"}