{"version":"1.0","type":"rich","blog_url":"https://baba-s.hatenablog.com/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2020%2F05%2F22%2F200200\" title=\"\u3010Unity\u3011\u30a8\u30c7\u30a3\u30bf\u304c\u8d77\u52d5\u3057\u3066\u3044\u308b\u9593\u30c7\u30fc\u30bf\u3092\u4fdd\u6301\u3067\u304d\u308b\u300cScriptableSingleton\u300d - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["Unity","Unity - \u30a8\u30c7\u30a3\u30bf\u62e1\u5f35"],"description":"\u6982\u8981 using UnityEditor; public sealed class Data : ScriptableSingleton<Data> { public int Id; public string Name; } public sealed class Example : EditorWindow { [MenuItem( \"Tools/Open\" )] private static void Open() { GetWindow<Example>(); } private void OnGUI() { var data = ScriptableSingleton<Data>.i\u2026","published":"2020-05-22 20:02:00","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","author_url":"https://blog.hatena.ne.jp/baba_s/","provider_name":"Hatena Blog","height":"190","author_name":"baba_s","width":"100%","provider_url":"https://hatena.blog","url":"https://baba-s.hatenablog.com/entry/2020/05/22/200200","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365","title":"\u3010Unity\u3011\u30a8\u30c7\u30a3\u30bf\u304c\u8d77\u52d5\u3057\u3066\u3044\u308b\u9593\u30c7\u30fc\u30bf\u3092\u4fdd\u6301\u3067\u304d\u308b\u300cScriptableSingleton\u300d"}