{"type":"rich","title":"\u3010Unity\u3011URP \u3067\u30bb\u30eb\u30b7\u30a7\u30fc\u30c7\u30a3\u30f3\u30b0\u3092\u4f7f\u7528\u3067\u304d\u308b\u300cCel-shading in Shader Graph and URP\u300d\u7d39\u4ecb","version":"1.0","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","published":"2020-08-03 09:00:00","blog_url":"https://baba-s.hatenablog.com/","url":"https://baba-s.hatenablog.com/entry/2020/08/03/090000","provider_name":"Hatena Blog","categories":["Unity","Unity - GitHub","Unity - \u30b7\u30a7\u30fc\u30c0"],"image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20200718/20200718165123.png","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2020%2F08%2F03%2F090000\" title=\"\u3010Unity\u3011URP \u3067\u30bb\u30eb\u30b7\u30a7\u30fc\u30c7\u30a3\u30f3\u30b0\u3092\u4f7f\u7528\u3067\u304d\u308b\u300cCel-shading in Shader Graph and URP\u300d\u7d39\u4ecb - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","description":"\u306f\u3058\u3081\u306b \u300cCel-shading in Shader Graph and URP\u300d\u3092 Unity \u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306b\u5c0e\u5165\u3059\u308b\u3053\u3068\u3067 URP \u3067\u30bb\u30eb\u30b7\u30a7\u30fc\u30c7\u30a3\u30f3\u30b0\u3092\u4f7f\u7528\u3067\u304d\u308b\u3088\u3046\u306b\u306a\u308a\u307e\u3059 \u4f7f\u7528\u4f8b \u4f7f\u3044\u65b9 Shader \u3092\u300cShader Graph/Cel-shaded\u300d\u306b\u5909\u66f4\u3057\u305f\u30de\u30c6\u30ea\u30a2\u30eb\u3092\u4f7f\u7528\u3057\u307e\u3059","provider_url":"https://hatena.blog","author_url":"https://blog.hatena.ne.jp/baba_s/","author_name":"baba_s","height":"190","width":"100%"}