{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2020%2F09%2F24%2F080300\" title=\"\u3010Unity\u3011Unity 2020.2b \u65b0\u6a5f\u80fd - Profiler \u306e\u60c5\u5831\u3092\u30e9\u30f3\u30bf\u30a4\u30e0\u3067\u53d6\u5f97\u3067\u304d\u308b\u300cProfilerRecorder\u300d - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","author_url":"https://blog.hatena.ne.jp/baba_s/","provider_url":"https://hatena.blog","description":"\u4f7f\u7528\u4f8b using System.Text; using Unity.Profiling; using UnityEngine; public class Example : MonoBehaviour { private string m_text; private ProfilerRecorder m_totalUsedMemoryRecorder; private ProfilerRecorder m_totalReservedMemoryRecorder; private ProfilerRecorder m_gcUsedMemoryRecorder; private Profiler\u2026","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365","title":"\u3010Unity\u3011Unity 2020.2b \u65b0\u6a5f\u80fd - Profiler \u306e\u60c5\u5831\u3092\u30e9\u30f3\u30bf\u30a4\u30e0\u3067\u53d6\u5f97\u3067\u304d\u308b\u300cProfilerRecorder\u300d","version":"1.0","categories":["Unity","Unity - \u65b0\u6a5f\u80fd"],"height":"190","type":"rich","blog_url":"https://baba-s.hatenablog.com/","provider_name":"Hatena Blog","published":"2020-09-24 08:03:00","author_name":"baba_s","width":"100%","url":"https://baba-s.hatenablog.com/entry/2020/09/24/080300"}