{"blog_url":"https://baba-s.hatenablog.com/","title":"\u3010Unity\u3011Debug.Log \u3059\u308b\u6642\u306b Application.logMessageReceivedThreaded \u3092\u7121\u8996\u3059\u308b\u65b9\u6cd5","type":"rich","provider_url":"https://hatena.blog","published":"2020-11-24 09:37:00","url":"https://baba-s.hatenablog.com/entry/2020/11/24/093700","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2020%2F11%2F24%2F093700\" title=\"\u3010Unity\u3011Debug.Log \u3059\u308b\u6642\u306b Application.logMessageReceivedThreaded \u3092\u7121\u8996\u3059\u308b\u65b9\u6cd5 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"baba_s","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","description":"\u30bd\u30fc\u30b9\u30b3\u30fc\u30c9 using System; using System.Collections.Generic; using System.Reflection; using UnityEngine; public class Example : MonoBehaviour { private readonly List<string> m_conditions = new List<string>(); private void Awake() { Application.logMessageReceivedThreaded += ( condition, trace, type ) => { \u2026","version":"1.0","width":"100%","height":"190","author_url":"https://blog.hatena.ne.jp/baba_s/","provider_name":"Hatena Blog","categories":["Unity"],"image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365"}