{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2021%2F08%2F04%2F090000\" title=\"\u3010Unity\u3011LineRender \u306e\u9802\u70b9\u306e\u30ef\u30fc\u30eb\u30c9\u5ea7\u6a19\u3092\u53d6\u5f97\u3059\u308b\u65b9\u6cd5 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","version":"1.0","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1535279515352365","description":"\u30bd\u30fc\u30b9\u30b3\u30fc\u30c9 public static IEnumerable<Vector3> GetPositionInWorldSpace( LineRenderer lineRenderer ) { var transform = lineRenderer.transform; for ( var i = 0; i < lineRenderer.positionCount; i++ ) { yield return transform.TransformPoint( lineRenderer.GetPosition( i ) ); } } \u53c2\u8003\u30b5\u30a4\u30c8","author_url":"https://blog.hatena.ne.jp/baba_s/","height":"190","title":"\u3010Unity\u3011LineRender \u306e\u9802\u70b9\u306e\u30ef\u30fc\u30eb\u30c9\u5ea7\u6a19\u3092\u53d6\u5f97\u3059\u308b\u65b9\u6cd5","url":"https://baba-s.hatenablog.com/entry/2021/08/04/090000","categories":["Unity"],"blog_url":"https://baba-s.hatenablog.com/","published":"2021-08-04 09:00:00","width":"100%","provider_name":"Hatena Blog","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","type":"rich","author_name":"baba_s"}