{"type":"rich","blog_url":"https://baba-s.hatenablog.com/","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/baba_s/","width":"100%","author_name":"baba_s","image_url":"https://cdn.user.blog.st-hatena.com/default_entry_og_image/94867065/1638616250229186","version":"1.0","title":"\u3010Unity\u3011Windows \u30d3\u30eb\u30c9\u3057\u305f\u6642\u306b Steamworks.NET.txt \u3092\u81ea\u52d5\u3067\u524a\u9664\u3059\u308b\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","provider_url":"https://hatena.blog","url":"https://baba-s.hatenablog.com/entry/2022/02/09/090000","description":"\u30bd\u30fc\u30b9\u30b3\u30fc\u30c9 using System.IO; using UnityEditor; using UnityEditor.Build; using UnityEditor.Build.Reporting; public sealed class SteamworksNetTxtDeleter : IPostprocessBuildWithReport { public int callbackOrder => 0; public void OnPostprocessBuild( BuildReport report ) { var summary = report.summary; var p\u2026","categories":["Unity","Unity - \u30a8\u30c7\u30a3\u30bf\u62e1\u5f35"],"height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2022%2F02%2F09%2F090000\" title=\"\u3010Unity\u3011Windows \u30d3\u30eb\u30c9\u3057\u305f\u6642\u306b Steamworks.NET.txt \u3092\u81ea\u52d5\u3067\u524a\u9664\u3059\u308b\u30a8\u30c7\u30a3\u30bf\u62e1\u5f35 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","published":"2022-02-09 09:00:00"}