{"url":"https://baba-s.hatenablog.com/entry/2022/08/29/093259","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","version":"1.0","provider_name":"Hatena Blog","blog_url":"https://baba-s.hatenablog.com/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2022%2F08%2F29%2F093259\" title=\"\u3010Unity\u3011UIElements \u3067\u8981\u7d20\u3092\u53f3\u304b\u3089\u5de6\u306b\u914d\u7f6e\u3057\u305f\u3044\u5834\u5408 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","description":"\u6982\u8981 using UnityEditor; using UnityEngine.UIElements; public sealed class Test : EditorWindow { [MenuItem( \"Tools/Hoge\" )] public static void Open() { GetWindow<Test>(); } public void CreateGUI() { var toolbar = new VisualElement(); toolbar.Add( new Button { text = \"\u30d4\u30ab\u30c1\u30e5\u30a6\" } ); toolbar.Add( new Button\u2026","height":"190","width":"100%","categories":["Unity","Unity - \u30a8\u30c7\u30a3\u30bf\u62e1\u5f35"],"author_url":"https://blog.hatena.ne.jp/baba_s/","title":"\u3010Unity\u3011UIElements \u3067\u8981\u7d20\u3092\u53f3\u304b\u3089\u5de6\u306b\u914d\u7f6e\u3057\u305f\u3044\u5834\u5408","author_name":"baba_s","published":"2022-08-29 09:32:59","provider_url":"https://hatena.blog","type":"rich","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20220828/20220828175435.png"}