{"published":"2022-08-29 11:31:35","height":"190","type":"rich","description":"\u6982\u8981 \u30b7\u30fc\u30f3\u306e\u30ab\u30e1\u30e9\u306b Physics 2D Raycaster \u3092\u30a2\u30bf\u30c3\u30c1\u3057\u3066 \u30b7\u30fc\u30f3\u306b Event System \u3092\u914d\u7f6e\u3057\u3066 \u30b9\u30d7\u30e9\u30a4\u30c8\u306b OnPointerEnter \u691c\u77e5\u7528\u306e\u30b9\u30af\u30ea\u30d7\u30c8\u3068 Circle Collider 2D \u3092\u30a2\u30bf\u30c3\u30c1\u3057\u3066 using UnityEngine; using UnityEngine.EventSystems; public class Example : MonoBehaviour, IPointerEnterHandler { void IPointerEnterHandler.OnPointerEnter( PointerEventData even\u2026","author_url":"https://blog.hatena.ne.jp/baba_s/","categories":["Unity","Unity - \u30c8\u30e9\u30d6\u30eb\u30b7\u30e5\u30fc\u30c6\u30a3\u30f3\u30b0"],"blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","version":"1.0","author_name":"baba_s","blog_url":"https://baba-s.hatenablog.com/","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/b/baba_s/20220829/20220829112823.png","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2022%2F08%2F29%2F113135\" title=\"\u3010Unity\u3011Device Simulator \u3060\u3068 OnPointerEnter \u304c\u53cd\u5fdc\u3057\u306a\u3044 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","title":"\u3010Unity\u3011Device Simulator \u3060\u3068 OnPointerEnter \u304c\u53cd\u5fdc\u3057\u306a\u3044","provider_name":"Hatena Blog","width":"100%","url":"https://baba-s.hatenablog.com/entry/2022/08/29/113135"}