{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2022%2F09%2F05%2F204534\" title=\"\u3010Unity\u3011\u30c7\u30a3\u30fc\u30d7\u30ea\u30f3\u30af\u3067\u30a2\u30bb\u30c3\u30c8\u306e PingObject \u3092\u5b9f\u884c\u3059\u308b\u4f8b - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","provider_name":"Hatena Blog","version":"1.0","description":"\u6982\u8981 using Needle.Deeplink; using UnityEditor; using UnityEngine; internal static class Example { [DeepLink( RegexFilter = @\"com.unity3d.kharma:ping-asset\\/(.*)\" )] private static bool PingAsset( string assetPath ) { Debug.Log( assetPath ); var asset = AssetDatabase.LoadAssetAtPath<Object>( assetPath \u2026","categories":["Unity"],"blog_url":"https://baba-s.hatenablog.com/","title":"\u3010Unity\u3011\u30c7\u30a3\u30fc\u30d7\u30ea\u30f3\u30af\u3067\u30a2\u30bb\u30c3\u30c8\u306e PingObject \u3092\u5b9f\u884c\u3059\u308b\u4f8b","published":"2022-09-05 20:45:34","image_url":null,"blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","url":"https://baba-s.hatenablog.com/entry/2022/09/05/204534","type":"rich","height":"190","width":"100%","author_name":"baba_s","author_url":"https://blog.hatena.ne.jp/baba_s/"}