{"blog_url":"https://baba-s.hatenablog.com/","categories":["Unity","Unity - \u62e1\u5f35\u30e1\u30bd\u30c3\u30c9"],"blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2022%2F09%2F27%2F141929\" title=\"\u3010Unity\u3011Camera.ScreenToWorldPoint \u3067\u6bce\u56de z \u306b 0 \u3092\u5165\u308c\u306a\u304f\u3066\u6e08\u3080\u62e1\u5f35\u30e1\u30bd\u30c3\u30c9 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","description":"\u30bd\u30fc\u30b9\u30b3\u30fc\u30c9 using UnityEngine; namespace Kogane { public static class CameraExtensionMethods { public static Vector2 ScreenToWorldPoint2D ( this Camera self, Vector3 position ) { return self.ScreenToWorldPoint( position ); } public static Vector2 ScreenToWorldPoint2D ( this Camera self, Vector3 position,\u2026","published":"2022-09-27 14:19:29","provider_name":"Hatena Blog","title":"\u3010Unity\u3011Camera.ScreenToWorldPoint \u3067\u6bce\u56de z \u306b 0 \u3092\u5165\u308c\u306a\u304f\u3066\u6e08\u3080\u62e1\u5f35\u30e1\u30bd\u30c3\u30c9","author_name":"baba_s","url":"https://baba-s.hatenablog.com/entry/2022/09/27/141929","height":"190","width":"100%","author_url":"https://blog.hatena.ne.jp/baba_s/","provider_url":"https://hatena.blog","image_url":null,"type":"rich","version":"1.0"}