{"published":"2022-11-25 09:00:00","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2022%2F11%2F25%2F090000\" title=\"\u3010Unity\u3011\u518d\u751f\u4e2d\u306e AudioClip \u3092\u505c\u6b62\u3067\u304d\u308b\u30b3\u30f3\u30dd\u30fc\u30cd\u30f3\u30c8 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","description":"\u30ea\u30dd\u30b8\u30c8\u30ea \u4f7f\u7528\u4f8b using Kogane; using UnityEngine; public sealed class Example : MonoBehaviour { [SerializeField] private StoppableAudioPlayer m_player; [SerializeField] private AudioClip m_audioClip; private void Start() { // \u518d\u751f\u3057\u307e\u3059 var disposable = m_player.Play ( audioClip: m_audioClip, volume: 1.0f ); //\u2026","author_url":"https://blog.hatena.ne.jp/baba_s/","height":"190","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","title":"\u3010Unity\u3011\u518d\u751f\u4e2d\u306e AudioClip \u3092\u505c\u6b62\u3067\u304d\u308b\u30b3\u30f3\u30dd\u30fc\u30cd\u30f3\u30c8","provider_url":"https://hatena.blog","version":"1.0","width":"100%","blog_url":"https://baba-s.hatenablog.com/","url":"https://baba-s.hatenablog.com/entry/2022/11/25/090000","type":"rich","image_url":"https://user-images.githubusercontent.com/6134875/202901676-406251de-6f7d-4315-bfc4-0cf4ad41916e.png","categories":["Unity","Unity - \u81ea\u4f5c\u30ea\u30dd\u30b8\u30c8\u30ea"],"author_name":"baba_s"}