{"image_url":null,"categories":["Unity","Unity - \u81ea\u4f5c\u30ea\u30dd\u30b8\u30c8\u30ea"],"provider_name":"Hatena Blog","type":"rich","height":"190","author_name":"baba_s","url":"https://baba-s.hatenablog.com/entry/2022/12/23/090000","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0","description":"\u30ea\u30dd\u30b8\u30c8\u30ea \u4f7f\u7528\u4f8b using Kogane; using UnityEngine; using UnityEngine.EventSystems; public class Example : MonoBehaviour { [SerializeField] private CustomStandaloneInputModule m_module; private void Update() { if ( EventSystem.current.IsPointerOverGameObject() ) { // EventSystem.current.IsPointerOverGameObje\u2026","author_url":"https://blog.hatena.ne.jp/baba_s/","published":"2022-12-23 09:00:00","provider_url":"https://hatena.blog","blog_url":"https://baba-s.hatenablog.com/","version":"1.0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2022%2F12%2F23%2F090000\" title=\"\u3010Unity\u3011EventSystem.current.IsPointerOverGameObject \u304c\u691c\u51fa\u3057\u305f\u30b2\u30fc\u30e0\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u53d6\u5f97\u3067\u304d\u308b StandaloneInputModule - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","title":"\u3010Unity\u3011EventSystem.current.IsPointerOverGameObject \u304c\u691c\u51fa\u3057\u305f\u30b2\u30fc\u30e0\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u53d6\u5f97\u3067\u304d\u308b StandaloneInputModule","width":"100%"}