{"image_url":null,"url":"https://baba-s.hatenablog.com/entry/2023/05/31/111619","provider_url":"https://hatena.blog","title":"\u3010Unity\u3011Collider2D \u304c\u81ea\u5206\u81ea\u8eab\u306e Bounds \u5185\u306b\u5b8c\u5168\u306b\u53ce\u307e\u3063\u3066\u3044\u308b\u6642\u306b\u5f53\u305f\u308a\u5224\u5b9a\u306e\u30a4\u30d9\u30f3\u30c8\u3092\u5b9f\u884c\u3059\u308b\u30af\u30e9\u30b9","type":"rich","provider_name":"Hatena Blog","version":"1.0","author_url":"https://blog.hatena.ne.jp/baba_s/","description":"\u30bd\u30fc\u30b9\u30b3\u30fc\u30c9 using System; using Kogane; using UnityEngine; public sealed class Example : MonoBehaviour { [SerializeField] private Collider2D m_collider2D; private bool m_isHit; public event Action<Collider2D> OnEnter; public event Action<Collider2D> OnExit; private void OnTriggerStay2D( Collider2D other \u2026","categories":["Unity"],"height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbaba-s.hatenablog.com%2Fentry%2F2023%2F05%2F31%2F111619\" title=\"\u3010Unity\u3011Collider2D \u304c\u81ea\u5206\u81ea\u8eab\u306e Bounds \u5185\u306b\u5b8c\u5168\u306b\u53ce\u307e\u3063\u3066\u3044\u308b\u6642\u306b\u5f53\u305f\u308a\u5224\u5b9a\u306e\u30a4\u30d9\u30f3\u30c8\u3092\u5b9f\u884c\u3059\u308b\u30af\u30e9\u30b9 - \u30b3\u30ac\u30cd\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_url":"https://baba-s.hatenablog.com/","published":"2023-05-31 11:16:19","width":"100%","author_name":"baba_s","blog_title":"\u30b3\u30ac\u30cd\u30d6\u30ed\u30b0"}