{"image_url":"http://cdn-ak.f.st-hatena.com/images/fotolife/b/bate/20111225/20111225040515.png","categories":["dx11"],"blog_title":"bate's blog","version":"1.0","title":"RenderToTexture","provider_name":"Hatena Blog","published":"2011-12-24 03:59:05","type":"rich","width":"100%","description":"\uff11\uff1a\u80cc\u666f\u7070\u8272\u3067\u30c6\u30af\u30b9\u30c1\u30e3\u3092\u8cbc\u3063\u305f\u4e09\u89d2\u5f62\u3092\u30c6\u30af\u30b9\u30c1\u30e3\u306b\u63cf\u753b \uff12\uff1a\u80cc\u666f\u3092\u6fc3\u3044\u9752\u306b\u3057\u3066\u3001\uff11\u3067\u63cf\u753b\u3057\u305f\u30c6\u30af\u30b9\u30c1\u30e3\u3092\u8cbc\u3063\u305f\u56db\u89d2\u5f62\u3092\u63cf\u753b\u8868\u793a\u306f\u3067\u304d\u3066\u3044\u308b\u304c\u3001\u30a8\u30e9\u30fc\u304c\u51fa\u308b\u3002 ShaderResourceView\u306e\u554f\u984c\u3089\u3057\u3044\u304c\u89e3\u6c7a\u65b9\u6cd5\u304c\u5206\u304b\u3089\u306a\u3044\u3002 D3D11: WARNING: ID3D11DeviceContext::OMSetRenderTargets: Resource being set to OM RenderTarget slot 0 is still bound on input! [ STATE_SETTING WARNING #9: DEVICE_OMSETRENDERTARGETS_HA\u2026","provider_url":"https://hatena.blog","author_url":"https://blog.hatena.ne.jp/bate/","author_name":"bate","height":"190","url":"https://bate.hatenadiary.jp/entry/20111224/1324753145","blog_url":"https://bate.hatenadiary.jp/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fbate.hatenadiary.jp%2Fentry%2F20111224%2F1324753145\" title=\"RenderToTexture - bate&#39;s blog\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}