{"url":"https://blog.ch3cooh.jp/entry/2010/11/29/214657","title":"Windows Phone 7\u95a2\u4fc2\u306e\u66f8\u7c4d","version":"1.0","height":"190","image_url":"http://ecx.images-amazon.com/images/I/51u-0PTEtML.jpg","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fblog.ch3cooh.jp%2Fentry%2F2010%2F11%2F29%2F214657\" title=\"Windows Phone 7\u95a2\u4fc2\u306e\u66f8\u7c4d - \u9162\u308d\u3050\uff01\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","type":"rich","provider_name":"Hatena Blog","blog_title":"\u9162\u308d\u3050\uff01","published":"2010-11-29 21:46:57","categories":["\u958b\u767a","\u958b\u767a-Windows Phone"],"blog_url":"https://blog.ch3cooh.jp/","author_name":"ch3cooh393","description":"\u65e5\u672c\u3067\u306f1\u518a\u3082\u51fa\u3066\u3044\u306a\u3044Windows Phone 7\u95a2\u4fc2\u306e\u66f8\u7c4d\u3067\u3059\u304c\u3001\u672c\u56fd\u30a2\u30e1\u30ea\u30ab\u3067\u306f\u304b\u306a\u308a\u306e\u6570\u306e\u672c\u304c\u51fa\u7248/\u51fa\u7248\u4e88\u5b9a\u304c\u3042\u308a\u307e\u3059\u300212\u6708\u306e\u982d\u306b\u6012\u6d9b\u306e\u5982\u304f\u767a\u58f2\u3055\u308c\u308b\u306e\u3067\u3001\u7c73amazon\u304b\u3089\u30ac\u30c3\u30c4\u30ea\u3068\u8f38\u5165\u3057\u3088\u3046\u3068\u8003\u3048\u4e2d\u3002 Professional Windows Phone 7 Application Development: Building Applications and Games Using Visual Studio, Silverlight, and XNA (Wrox Programmer to Programmer)\u4f5c\u8005: Nick Randolph,Christopher Fa\u2026","author_url":"https://blog.hatena.ne.jp/ch3cooh393/","width":"100%"}