{"blog_url":"https://blog.cryolite.net/","url":"https://blog.cryolite.net/entry/20051026/p1","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fblog.cryolite.net%2Fentry%2F20051026%2Fp1\" title=\"\u30a2\u30e9\u30a4\u30f3\u30e1\u30f3\u30c8 in C++ - Cry&#39;s Blog\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_url":"https://blog.hatena.ne.jp/Cryolite/","description":"\u3063\u3066\u3044\u3046\u304b\uff0cC++ \u3063\u3066\u30a2\u30e9\u30a4\u30f3\u30e1\u30f3\u30c8\u306b\u3064\u3044\u3066\u306f 3.9 Types 5 Object types have alignment requirements (3.9.1, 3.9.2). The alignment of a complete object type is an implementation-defined integer value representing a number of bytes; an object is allocated at an address that meets the alignment requirements of its object ty\u2026","type":"rich","published":"2005-10-26 00:00:00","provider_name":"Hatena Blog","title":"\u30a2\u30e9\u30a4\u30f3\u30e1\u30f3\u30c8 in C++","blog_title":"Cry's Blog","version":"1.0","author_name":"Cryolite","categories":["C++"],"height":"190","provider_url":"https://hatena.blog","image_url":null,"width":"100%"}