{"url":"https://blog.mrmt.net/entry/2000/02/02/030000","title":"GLAME - GNU/Linux Audio Mechanics","blog_url":"https://blog.mrmt.net/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fblog.mrmt.net%2Fentry%2F2000%2F02%2F02%2F030000\" title=\"GLAME - GNU/Linux Audio Mechanics - \u306a\u3093\u304b:\u304b\u3093\u304c\u3048\u3066-6\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_url":"https://hatena.blog","version":"1.0","author_name":"mrmt","provider_name":"Hatena Blog","published":"2000-02-02 03:00:00","type":"rich","image_url":null,"author_url":"https://blog.hatena.ne.jp/mrmt/","height":"190","description":"GLAME - GNU/Linux Audio Mechanics Mechanics! The project currently is in its early development stagesbut evolving pretty fast. One day, we hope to present you with apowerful, fast, stable and easily extensible sound editor for Linuxand compatible systems. And best of all, it's GPLed! Right now, ther\u2026","width":"100%","blog_title":"\u306a\u3093\u304b:\u304b\u3093\u304c\u3048\u3066-6","categories":[]}