{"blog_url":"https://cocoaapi.hatenablog.com/","title":"setCurrentVirtualScreen:","provider_name":"Hatena Blog","published":"0000-04-02 00:00:36","author_name":"jjj777","version":"1.0","categories":["ApplicationKit","NSOpenGLContext","10.2"],"url":"https://cocoaapi.hatenablog.com/entry/00000402/recID39362","description":"\u73fe\u5728\u306e\u4eee\u60f3\u30b9\u30af\u30ea\u30fc\u30f3\u3092\u30bb\u30c3\u30c8\u3057\u307e\u3059 -(void)setCurrentVirtualScreen:(int)screen: \u89e3\u8aac \u73fe\u5728\u306e\u4eee\u60f3\u30b9\u30af\u30ea\u30fc\u30f3\u3092\u30bb\u30c3\u30c8\u3057\u307e\u3059\u3002 \u8fd4\u308a\u5024 ( void ) \u306a\u3057 \u5f15\u6570 ( int )screen \u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af ApplicationKit \u30af\u30e9\u30b9 NSOpenGLContext Instance Methods \u4f7f\u7528\u53ef\u80fd 10.2 \u53c2\u7167 -currentVirtualScreen \u4f8b\u6587 [glCon setCurrentVirtualScreen:1];","blog_title":"macOS/iOS API\u89e3\u8aac","provider_url":"https://hatena.blog","author_url":"https://blog.hatena.ne.jp/jjj777/","image_url":null,"type":"rich","width":"100%","height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcocoaapi.hatenablog.com%2Fentry%2F00000402%2FrecID39362\" title=\"setCurrentVirtualScreen: - macOS/iOS API\u89e3\u8aac\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}