{"title":"textureInternalFormat","blog_title":"macOS/iOS API\u89e3\u8aac","width":"100%","url":"https://cocoaapi.hatenablog.com/entry/00000415/recID40162","blog_url":"https://cocoaapi.hatenablog.com/","author_name":"jjj777","provider_url":"https://hatena.blog","type":"rich","published":"0000-04-15 00:00:21","height":"190","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/jjj777/","image_url":null,"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcocoaapi.hatenablog.com%2Fentry%2F00000415%2FrecID40162\" title=\"textureInternalFormat - macOS/iOS API\u89e3\u8aac\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["ApplicationKit","NSOpenGLPixelBuffer","10.3"],"description":"\u5185\u90e8\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u3092\u8fd4\u3057\u307e\u3059 \u89e3\u8aac \u5185\u90e8\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u30d5\u30a9\u30fc\u30de\u30c3\u30c8\u3092\u8fd4\u3057\u307e\u3059 \u8fd4\u308a\u5024 ( unsigned long ) \u5f15\u6570 \u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af ApplicationKit \u30af\u30e9\u30b9 NSOpenGLPixelBuffer Instance Methods \u4f7f\u7528\u53ef\u80fd 10.3 \u53c2\u7167 \u4f8b\u6587 NSOpenGLPixelBuffer *glPB = [[NSOpenGLPixelBuffer alloc] initWithTextureTarget:GL_TEXTURE_2D textureInternalFormat:GL_RGBA textureMaxMipMapLevel:1 pixel\u2026","version":"1.0"}