{"published":"0000-04-18 00:00:03","url":"https://cocoaapi.hatenablog.com/entry/00000418/recID40300","image_url":null,"height":"190","provider_name":"Hatena Blog","author_url":"https://blog.hatena.ne.jp/jjj777/","width":"100%","description":"\u7403\u9762\u3092\u4f5c\u6210\u3059\u308b glClear \u89e3\u8aac \u7403\u9762\u3092\u4f5c\u6210\u3059\u308b \u8fd4\u308a\u5024 \u5f15\u6570 \u306a\u3057 \u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af OpenGL \u30af\u30e9\u30b9 OpenGL_GLU Function \u4f7f\u7528\u53ef\u80fd 10.0 \u53c2\u7167 \u4f8b\u6587","author_name":"jjj777","type":"rich","version":"1.0","provider_url":"https://hatena.blog","blog_url":"https://cocoaapi.hatenablog.com/","blog_title":"macOS/iOS API\u89e3\u8aac","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcocoaapi.hatenablog.com%2Fentry%2F00000418%2FrecID40300\" title=\"gluSphere - macOS/iOS API\u89e3\u8aac\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["OpenGL","Function","10.0-"],"title":"gluSphere"}