{"blog_title":"macOS/iOS API\u89e3\u8aac","width":"100%","provider_url":"https://hatena.blog","blog_url":"https://cocoaapi.hatenablog.com/","published":"0000-04-18 00:00:08","height":"190","version":"1.0","image_url":null,"title":"glGenTextures","type":"rich","url":"https://cocoaapi.hatenablog.com/entry/00000418/recID40305","author_url":"https://blog.hatena.ne.jp/jjj777/","provider_name":"Hatena Blog","description":"\u753b\u50cf\u306e\u8868\u793a\u65b9\u6cd5\u3092\u6307\u5b9a\u3057\u307e\u3059 glClear \u89e3\u8aac \u753b\u50cf\u306e\u8868\u793a\u65b9\u6cd5\u3092\u6307\u5b9a\u3057\u307e\u3059\u3002 \u8fd4\u308a\u5024 \u5f15\u6570 \u306a\u3057 \u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af OpenGL \u30af\u30e9\u30b9 OpenGL_Graphics Function \u4f7f\u7528\u53ef\u80fd 10.0 \u53c2\u7167 \u4f8b\u6587 glGenTextures( 1, &textureName );","categories":["OpenGL","Function","10.0-"],"author_name":"jjj777","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcocoaapi.hatenablog.com%2Fentry%2F00000418%2FrecID40305\" title=\"glGenTextures - macOS/iOS API\u89e3\u8aac\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}