{"blog_url":"https://cocoaapi.hatenablog.com/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcocoaapi.hatenablog.com%2Fentry%2F00000418%2FrecID7672\" title=\"glAlphaFunc - macOS/iOS API\u89e3\u8aac\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","published":"0000-04-18 00:00:14","author_url":"https://blog.hatena.ne.jp/jjj777/","title":"glAlphaFunc","image_url":null,"height":"190","author_name":"jjj777","version":"1.0","description":"** void glAlphaFunc ( GLenum func , GLclampf ref ); \u89e3\u8aac \u30a2\u30eb\u30d5\u30a1\u30c6\u30b9\u30c8 \u3010func\u3011 GL_NEVER GL_LESS GL_LEQUAL GL_EQUAL GL_NOTEQUAL GL_GEQUAL GL_GREATER GL_ALWAYS \u3010ref\u3011 \u3057\u304d\u3044\u5024 0\u304b\u30891 \u8fd4\u308a\u5024 \u5f15\u6570 ( GLenum )func ( GLclampf )ref \u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af OpenGL \u30af\u30e9\u30b9 OpenGL_Graphics Function \u4f7f\u7528\u53ef\u80fd 10.0 \u53c2\u7167 \u4f8b\u6587 glAlphaFunc(GL_GREATER, 0.5);","categories":["OpenGL","Function","10.0-"],"width":"100%","url":"https://cocoaapi.hatenablog.com/entry/00000418/recID7672","provider_name":"Hatena Blog","type":"rich","provider_url":"https://hatena.blog","blog_title":"macOS/iOS API\u89e3\u8aac"}