{"author_url":"https://blog.hatena.ne.jp/jjj777/","version":"1.0","blog_url":"https://cocoaapi.hatenablog.com/","type":"rich","width":"100%","height":"190","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcocoaapi.hatenablog.com%2Fentry%2F00090105%2FOpenGL_Function_glDepthFunc\" title=\"glDepthFunc - macOS/iOS API\u89e3\u8aac\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","title":"glDepthFunc","url":"https://cocoaapi.hatenablog.com/entry/00090105/OpenGL_Function_glDepthFunc","author_name":"jjj777","categories":["OpenGL","Function","10.0-"],"description":"\u9670\u9762\u51e6\u7406\u306edepth\u5224\u5b9a glClear \u89e3\u8aac \u9670\u9762\u51e6\u7406\u306edepth\u5224\u5b9aGL_LEQUAL \u8fd4\u308a\u5024 \u5f15\u6570 \u306a\u3057 \u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af OpenGL \u4f7f\u7528\u53ef\u80fd 10.0 \u53c2\u7167 \u4f8b\u6587 glDepthFunc(GL_LESS);","published":"0009-01-05 00:00:00","blog_title":"macOS/iOS API\u89e3\u8aac","provider_name":"Hatena Blog","image_url":null,"provider_url":"https://hatena.blog"}