{"provider_name":"Hatena Blog","author_name":"jjj777","title":"glBlendFunc","blog_title":"macOS/iOS API\u89e3\u8aac","type":"rich","categories":["OpenGL","OpenGL ES","Function","10.0-","iOS2.0"],"url":"https://cocoaapi.hatenablog.com/entry/00091206/OpenGL_ES_Function_glBlendFunc","width":"100%","height":"190","blog_url":"https://cocoaapi.hatenablog.com/","provider_url":"https://hatena.blog","version":"1.0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcocoaapi.hatenablog.com%2Fentry%2F00091206%2FOpenGL_ES_Function_glBlendFunc\" title=\"glBlendFunc - macOS/iOS API\u89e3\u8aac\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_url":"https://blog.hatena.ne.jp/jjj777/","published":"0009-12-06 00:00:00","description":"\u30a2\u30eb\u30d5\u30a1\u30d6\u30ec\u30f3\u30c7\u30a3\u30f3\u30b0 glBlendFunc() \u89e3\u8aac \u8fd4\u308a\u5024 \u5f15\u6570 \u306a\u3057 \u30d5\u30ec\u30fc\u30e0\u30ef\u30fc\u30af OpenGL OpenGL ES Function \u4f7f\u7528\u53ef\u80fd \u53c2\u7167 \u4f8b\u6587 glColor4ub( 0,0,0,0 );","image_url":null}