{"type":"rich","provider_name":"Hatena Blog","description":"\u306f\u3058\u3081\u306b \u672c\u8a18\u4e8b\u306f UE4 Advent Calendar 2019 \u306e 11\u65e5\u76ee \u306e\u8a18\u4e8b\u3067\u3059\u3002 \u524d\u65e5\u306e\u8a18\u4e8b\u306f @ruyo\u3055\u3093 \u306e\u300c\u3010UE4\u3011Editor\u753b\u9762\u3067\u3082\u30ad\u30e3\u30e9\u3092\u53ef\u611b\u304f\u3057\u305f\u3044\u300d\u3067\u3057\u305f\uff01qiita.com\u672c\u8a18\u4e8b\u3067\u306f\u3001UE4 (4.22.3) \u3067 Object Space \u306e Raymarching \u3092\u8a66\u3057\u305f\u969b\u306e\u8a18\u9332\u306b\u306a\u308a\u307e\u3059\u3002\u4eca\u5e74\u5ea6\u304b\u3089 UE4 \u3092\u4f7f\u3044\u59cb\u3081\u305f\u306e\u3067\u3001\u63cf\u753b\u5468\u308a\u306e\u5b66\u7fd2\u306e\u30e1\u30e2\u306e\u3088\u3046\u306b\u306a\u308a\u307e\u3059\u3002","author_name":"coposuke","published":"2019-12-11 00:25:21","blog_url":"https://coposuke.hateblo.jp/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fcoposuke.hateblo.jp%2Fentry%2F2019%2F12%2F11%2F002521\" title=\"\u3010UE4\u3011Object Space Raymarching (Material Editor) - \u30b3\u30dd\u3046\u3047\u3076\u308d\u3050\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","width":"100%","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/c/coposuke/20191201/20191201210152.jpg","height":"190","categories":["UnrealEngine","CG"],"blog_title":"\u30b3\u30dd\u3046\u3047\u3076\u308d\u3050","version":"1.0","provider_url":"https://hatena.blog","author_url":"https://blog.hatena.ne.jp/coposuke/","title":"\u3010UE4\u3011Object Space Raymarching (Material Editor)","url":"https://coposuke.hateblo.jp/entry/2019/12/11/002521"}