{"height":"190","description":"\u6982\u8981 ComputeShader\u3092\u6e96\u5099\u3059\u308b \u30b3\u30fc\u30c9 \u30b7\u30b9\u30c6\u30e0\u5168\u4f53\u3067\u5229\u7528\u3059\u308b\u69cb\u9020\u4f53\u3092\u5b9a\u7fa9\u3059\u308b C#\u30b3\u30fc\u30c9\u5074\u3067\u30c7\u30fc\u30bf\u3092\u6e96\u5099\u3057\u8a08\u7b97\u3092\u5b9f\u884c\u3059\u308b \u30b3\u30f3\u30d4\u30e5\u30fc\u30c8\u30b7\u30a7\u30fc\u30c0\u3067\u5229\u7528\u3059\u308b\u3082\u306e\u3068\u540c\u3058\u30ec\u30a4\u30a2\u30a6\u30c8\u306e\u69cb\u9020\u4f53\u3092\u5b9a\u7fa9\u3059\u308b \u5404\u30c7\u30fc\u30bf\u7528\u5909\u6570\u3092\u5b9a\u7fa9 \u30c7\u30fc\u30bf\u306e\u30bb\u30c3\u30c8\u30a2\u30c3\u30d7 Indirect\uff08\u9593\u63a5\u5b9f\u884c\uff09\u7528\u306e\u30d0\u30c3\u30d5\u30a1\u3092\u7528\u610f\u3059\u308b \u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u7528\u30b7\u30a7\u30fc\u30c0\u3092\u4f5c\u6210\u3059\u308b \u9802\u70b9\u4f4d\u7f6e\u3092\u8a08\u7b97\u3059\u308b \u9802\u70b9\u306e\u5ea7\u6a19\u3092\u5909\u63db\u3059\u308b \u307e\u3068\u3081 \u6982\u8981 \u4eca\u56de\u306fGraphics.DrawMeshInstancedIndirect\u30e1\u30bd\u30c3\u30c9\u3092\u4f7f\u3063\u3066GPU\u30d1\u30fc\u30c6\u30a3\u30af\u30eb\u3092\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u3059\u308b\u65b9\u6cd5\u3092\u307e\u3068\u3081\u307e\u3059\u3002 \u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u306b\u5229\u7528\u3059\u308b\u30d1\u30fc\u30c6\u30a3\u30af\u30eb\u306e\u4f4d\u7f6e\u8a08\u7b97\u306f\u30b3\u30f3\u30d4\u30e5\u30fc\u30c8\u30b7\u30a7\u2026","blog_title":"e.blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fedom18.hateblo.jp%2Fentry%2F2019%2F11%2F25%2F081232\" title=\"Compute Shader\u3068Graphics.DrawMeshInstancedIndirect\u3092\u4f7f\u3063\u305f\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u3092\u7406\u89e3\u3059\u308b - e.blog\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","version":"1.0","author_url":"https://blog.hatena.ne.jp/edo_m18/","published":"2019-11-25 08:12:32","title":"Compute Shader\u3068Graphics.DrawMeshInstancedIndirect\u3092\u4f7f\u3063\u305f\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u3092\u7406\u89e3\u3059\u308b","type":"rich","provider_name":"Hatena Blog","categories":["C#","ComputeShader","Unity","\u30b7\u30a7\u30fc\u30c0","\u30d1\u30fc\u30c6\u30a3\u30af\u30eb","\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0"],"image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/e/edo_m18/20191124/20191124215851.png","url":"https://edom18.hateblo.jp/entry/2019/11/25/081232","width":"100%","author_name":"edo_m18","blog_url":"https://edom18.hateblo.jp/","provider_url":"https://hatena.blog"}