{"description":"text/v2 uses the text\u2019s upper-left corner as (0, 0), while text/v1 uses the baseline origin on the left. Introduction Relationship Between Ebitengine Text Rendering Position and Specified Coordinates Check the documentation Try it out Conclusion References Introduction When I rewrote text rendering \u2026","published":"2025-12-11 23:22:36","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fen.bioerrorlog.work%2Fentry%2Febitengine-text-drawing-location\" title=\"Understanding Text Drawing Coordinates in Ebitengine - BioErrorLog Tech Blog\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","provider_name":"Hatena Blog","type":"rich","author_name":"BioErrorLog","version":"1.0","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/B/BioErrorLog/20251210/20251210221344.png","provider_url":"https://hatena.blog","blog_url":"https://en.bioerrorlog.work/","height":"190","width":"100%","blog_title":"BioErrorLog Tech Blog","categories":["Ebitengine","Go","Game Dev"],"author_url":"https://blog.hatena.ne.jp/BioErrorLog/","url":"https://en.bioerrorlog.work/entry/ebitengine-text-drawing-location","title":"Understanding Text Drawing Coordinates in Ebitengine"}