{"published":"2011-08-03 00:33:48","categories":["C++"],"height":"190","version":"1.0","blog_url":"https://faithandbrave.hateblo.jp/","width":"100%","author_url":"https://blog.hatena.ne.jp/faith_and_brave/","blog_title":"Faith and Brave - C++\u3067\u904a\u307c\u3046","description":"correct()\u306f\u3001\u5411\u304d\u304c\u9006\u3060\u3063\u305f\u308a\u3001\u7d42\u4e86\u70b9\u304c\u8db3\u308a\u306a\u304b\u3063\u305f\u308a\u3059\u308b\u56f3\u5f62\u3092\u4fee\u6b63\u3057\u3066\u304f\u308c\u308b\u30a2\u30eb\u30b4\u30ea\u30ba\u30e0\u3067\u3059\u3002 \u56f3\u5f62\u306e\u53c2\u7167\u3092\u5f15\u6570\u3068\u3057\u3066\u6e21\u3057\u307e\u3059\u3002 #include <iostream> #include <boost/geometry.hpp> #include <boost/geometry/geometries/polygon.hpp> #include <boost/geometry/geometries/point_xy.hpp> #include <boost/assign/list_of.hpp> namespace bg = boost::geometry; int main() { \u2026","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Ffaithandbrave.hateblo.jp%2Fentry%2F20110803%2F1312299228\" title=\" Boost.Geometry correct - Faith and Brave - C++\u3067\u904a\u307c\u3046\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"faith_and_brave","type":"rich","provider_url":"https://hatena.blog","image_url":null,"provider_name":"Hatena Blog","url":"https://faithandbrave.hateblo.jp/entry/20110803/1312299228","title":" Boost.Geometry correct"}