{"author_url":"https://blog.hatena.ne.jp/epics/","published":"2006-05-31 23:58:03","height":"190","image_url":null,"blog_url":"https://gamescripting.hatenablog.jp/","author_name":"epics","description":"OCaml \u3067\u66f8\u3044\u3066\u307f\u3088\u3046\u3068\u3075\u3068\u601d\u3044\u7acb\u3063\u305f\u306e\u3067\u3059\u304c\u3001\u4e8c\u756a\u714e\u3058\u3063\u307d\u3044\u3082\u306e\u3057\u304b\u3067\u304d\u307e\u305b\u3093\u3067\u3057\u305f\u2026\u2026\u3002 let rec next_pascal_sub ls ld x = match ls with [] -> x :: ld | hd :: tl -> next_pascal_sub tl ((x + hd) :: ld) hd;; let next_pascal l = next_pascal_sub l [] 0;; let rec pascal_sub n l = if n = 0 then l else pascal_sub (n-1) (next_pascal l);; let pasc\u2026","title":" \u30d1\u30b9\u30ab\u30eb\u306e\u4e09\u89d2\u5f62\u3092 OCaml \u3067","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fgamescripting.hatenablog.jp%2Fentry%2F20060531%2F1149087483\" title=\" \u30d1\u30b9\u30ab\u30eb\u306e\u4e09\u89d2\u5f62\u3092 OCaml \u3067 - Game Scripting Memo\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","url":"https://gamescripting.hatenablog.jp/entry/20060531/1149087483","type":"rich","provider_url":"https://hatena.blog","blog_title":"Game Scripting Memo","width":"100%","version":"1.0","categories":["\u30d7\u30ed\u30b0\u30e9\u30df\u30f3\u30b0"],"provider_name":"Hatena Blog"}