{"published":"2018-09-21 02:36:15","author_url":"https://blog.hatena.ne.jp/hayate212/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fgms2.hateblo.jp%2Fentry%2Flayer_y\" title=\"layer_y - Game Maker Studio 2 \u307e\u3068\u3081\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","image_url":null,"blog_title":"Game Maker Studio 2 \u307e\u3068\u3081","url":"https://gms2.hateblo.jp/entry/layer_y","title":"layer_y","blog_url":"https://gms2.hateblo.jp/","type":"rich","width":"100%","author_name":"hayate212","provider_name":"Hatena Blog","provider_url":"https://hatena.blog","version":"1.0","height":"190","categories":["Layer Functions"],"description":"\u8aac\u660e \u3053\u306e\u95a2\u6570\u306f\u3001Room\u5185\u306b\u304a\u3051\u308b\u6307\u5b9a\u30ec\u30a4\u30e4\u30fc\u306eY\u5ea7\u6a19\u3092\u8a2d\u5b9a\u3057\u307e\u3059\u3002 \u69cb\u6587 layer_y(layer_id, y) \u5f15\u6570 layer_id \u30ec\u30a4\u30e4\u30fcID \u53c8\u306f \u30ec\u30a4\u30e4\u30fc\u540d y \u8a2d\u5b9a\u3059\u308by\u5ea7\u6a19 \u623b\u308a\u5024 N / A \u95a2\u9023\u30ea\u30f3\u30af layer_y"}