{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fgregory-igehy.hatenadiary.com%2Fentry%2F2015%2F06%2F20%2F111010\" title=\"Notes of Grid-based PathFinding Algorithms - Gregory Igehy\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"gregory-igehy","version":"1.0","provider_name":"Hatena Blog","categories":[],"blog_title":"Gregory Igehy","type":"rich","title":"Notes of Grid-based PathFinding Algorithms","description":"Notes of Grid-based PathFinding Algorithms HPA* : Hiearchical Path Finding Article : \"Near-Optimal Hierarchical Pathfinding (HPA*)\" Alex J. Champandard. 2007 http://aigamedev.com/open/review/near-optimal-hierarchical-pathfinding/ Paper : \"Near-Optimal Hierarchical Pathfinding\" Adi Botea, Martin Mull\u2026","width":"100%","author_url":"https://blog.hatena.ne.jp/gregory-igehy/","url":"https://gregory-igehy.hatenadiary.com/entry/2015/06/20/111010","provider_url":"https://hatena.blog","image_url":null,"blog_url":"https://gregory-igehy.hatenadiary.com/","height":"190","published":"2015-06-20 11:10:10"}