{"description":"Notes of precomputed lighting scenerios and level streaming Level streaming http://historia.co.jp/archives/4153/ https://docs.unrealengine.com/latest/INT/Engine/LevelStreaming/WorldBrowser/index.html https://docs.unrealengine.com/latest/INT/Engine/LevelStreaming/Overview/index.html https://docs.unre\u2026","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/g/gregory-igehy/20180104/20180104013258.jpg","provider_url":"https://hatena.blog","type":"rich","provider_name":"Hatena Blog","width":"100%","title":"Notes of precomputed lighting scenerios and level streaming","height":"190","categories":[],"author_name":"gregory-igehy","published":"2017-12-28 00:26:45","url":"https://gregory-igehy.hatenadiary.com/entry/2017/12/28/002645","author_url":"https://blog.hatena.ne.jp/gregory-igehy/","blog_url":"https://gregory-igehy.hatenadiary.com/","blog_title":"Gregory Igehy","version":"1.0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fgregory-igehy.hatenadiary.com%2Fentry%2F2017%2F12%2F28%2F002645\" title=\"Notes of precomputed lighting scenerios and level streaming - Gregory Igehy\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>"}