{"published":"2020-01-19 22:00:00","title":"\u3010Unity\u3011Unlit Shader \u3067\u3082 \u5f71\u51fa\u3057\u305f\u3044! ","provider_name":"Hatena Blog","blog_url":"https://hacchi-man.hatenablog.com/","url":"https://hacchi-man.hatenablog.com/entry/2020/01/19/220000","version":"1.0","width":"100%","author_url":"https://blog.hatena.ne.jp/hacchi_man/","description":"Directional Light \u3092\u8907\u6570\u7f6e\u3044\u3066 Culling Mask \u3067\u5236\u5fa1\u3059\u308b\u306e\u304c\u9762\u5012\u306a\u6642\u306a\u3069\u306b Unlit Shader \u3067\u3082 \u5149\u306e\u5411\u304d\u3092\u6307\u5b9a\u3057\u305f\u3044\u5834\u5408\u304c\u3042\u308a\u307e\u3059\u3002 \u6cd5\u7dda\u3068\u306e\u5185\u7a4d\u306e\u51e6\u7406\u3067\u6307\u5b9a\u3057\u305fXYZ\u3092\u5229\u7528\u3057\u3066\u3044\u308b\u3060\u3051\u3067\u7279\u306b\u7279\u6b8a\u306a\u51e6\u7406\u306f\u3057\u3066\u3044\u307e\u305b\u3093 Shader Shader \"Custom/Unlit/DirectionLight\" { Properties { _MainTex (\"Texture\", 2D) = \"white\" {} _LightX (\"LightDirectionX\", float) = 0.0 _LightY (\"LightDirectionY\", floa\u2026","height":"190","blog_title":"\u3046\u306b\u3066\u3043\u30d6\u30ed\u30b0","type":"rich","author_name":"hacchi_man","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hacchi_man/20200115/20200115225637.gif","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhacchi-man.hatenablog.com%2Fentry%2F2020%2F01%2F19%2F220000\" title=\"\u3010Unity\u3011Unlit Shader \u3067\u3082 \u5f71\u51fa\u3057\u305f\u3044!  - \u3046\u306b\u3066\u3043\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["Unity","Shader"],"provider_url":"https://hatena.blog"}