{"published":"2020-05-07 01:00:00","provider_url":"https://hatena.blog","blog_url":"https://hacchi-man.hatenablog.com/","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhacchi-man.hatenablog.com%2Fentry%2F2020%2F05%2F07%2F010000\" title=\"\u3010Unity\u3011BaseMeshEffect \u3067 UIVertex \u306e color, position, uv0 \u4ee5\u5916\u3092\u5229\u7528\u3059\u308b\u65b9\u6cd5 - \u3046\u306b\u3066\u3043\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","categories":["Unity","Canvas","BaseMeshEffect","Shader"],"height":"190","width":"100%","type":"rich","title":"\u3010Unity\u3011BaseMeshEffect \u3067 UIVertex \u306e color, position, uv0 \u4ee5\u5916\u3092\u5229\u7528\u3059\u308b\u65b9\u6cd5","author_url":"https://blog.hatena.ne.jp/hacchi_man/","url":"https://hacchi-man.hatenablog.com/entry/2020/05/07/010000","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hacchi_man/20200425/20200425061303.png","version":"1.0","provider_name":"Hatena Blog","author_name":"hacchi_man","description":"BaseMeshEffect \u3092\u5229\u7528\u3057\u3066 Shader\u5074\u306b\u30d1\u30e9\u30e1\u30fc\u30bf\u3092\u6e21\u3059\u305f\u3081\u306b \u4e0b\u8a18\u30b3\u30fc\u30c9\u306e\u3088\u3046\u306b uv1 \u3092\u5229\u7528\u3057\u3088\u3046\u3068\u3057\u305f\u304c\u30d1\u30e9\u30e1\u30fc\u30bf\u304c\u6e21\u3055\u308c\u306a\u3044 public override void ModifyMesh(VertexHelper vh) { var vertexList = new List<UIVertex>(); vh.GetUIVertexStream(vertexList); var rect = transform as RectTransform; for (int i = 0; i < vertexList.Count; i++) { var vertex = ve\u2026","blog_title":"\u3046\u306b\u3066\u3043\u30d6\u30ed\u30b0"}