{"width":"100%","version":"1.0","image_url":null,"provider_url":"https://hatena.blog","title":"\u3010Unity\u3011SceneView \u3067 \u30ad\u30fc\u30dc\u30fc\u30c9\u5165\u529b\u3092\u691c\u77e5\u3059\u308b","published":"2021-05-25 22:00:00","description":"Editor\u30c4\u30fc\u30eb\u7cfb\u3067\u306f\u3001Input.GetKeyDown \u3092\u5229\u7528\u3057\u3066\u30ad\u30fc\u30dc\u30fc\u30c9\u306e\u5165\u529b\u3092\u691c\u77e5\u3067\u304d\u306a\u3044\u306e\u3067 Event.current \u3092\u5229\u7528\u3057\u3066 SceneView \u4e0a\u3067\u306e\u30ad\u30fc\u30dc\u30fc\u30c9\u306e\u5165\u529b\u3092\u691c\u77e5\u3059\u308b [InitializeOnLoad] internal static class SceneViewInput { static SceneViewInput() { SceneView.duringSceneGui += SceneViewOnDuringSceneGui; } private static void SceneViewOnDuringSceneGui(SceneView obj\u2026","blog_url":"https://hacchi-man.hatenablog.com/","categories":["Unity","SceneView"],"url":"https://hacchi-man.hatenablog.com/entry/2021/05/25/220000","blog_title":"\u3046\u306b\u3066\u3043\u30d6\u30ed\u30b0","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhacchi-man.hatenablog.com%2Fentry%2F2021%2F05%2F25%2F220000\" title=\"\u3010Unity\u3011SceneView \u3067 \u30ad\u30fc\u30dc\u30fc\u30c9\u5165\u529b\u3092\u691c\u77e5\u3059\u308b - \u3046\u306b\u3066\u3043\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"hacchi_man","provider_name":"Hatena Blog","type":"rich","author_url":"https://blog.hatena.ne.jp/hacchi_man/","height":"190"}