{"published":"2017-04-22 08:27:41","provider_url":"https://hatena.blog","blog_url":"https://hadashia.hatenablog.com/","title":"Optimizing graphics rendering in Unity games \u8aad\u3093\u3060","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhadashia.hatenablog.com%2Fentry%2F2017%2F04%2F22%2F082741\" title=\"Optimizing graphics rendering in Unity games \u8aad\u3093\u3060 - @hadashiA\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","width":"100%","provider_name":"Hatena Blog","type":"rich","categories":[],"url":"https://hadashia.hatenablog.com/entry/2017/04/22/082741","author_url":"https://blog.hatena.ne.jp/hadashia/","version":"1.0","blog_title":"@hadashiA","height":"190","image_url":null,"description":"Optimizing graphics rendering in Unity games \u306e\u30e1\u30e2 https://unity3d.com/jp/learn/tutorials/temas/performance-optimization/optimizing-graphics-rendering-unity-games?playlist=44069 Unity \u63cf\u753b\u30d1\u30a4\u30d7\u30e9\u30a4\u30f3 \u6bce\u30d5\u30ec\u30fc\u30e0\u3001CPU\u306f\u4ee5\u4e0b\u3092\u5b9f\u884c\u3059\u308b 1. \u30b7\u30fc\u30f3\u306b\u3042\u308b\u5168\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u30c1\u30a7\u30c3\u30af\u3057\u3001\u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u3059\u3079\u304d\u304b\u3069\u3046\u304b\u5224\u5b9a\u3059\u308b\u3002 - view frustum \u306b\u5165\u3063\u3066\u306a\u3044\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u3092\u9664\u5916\u3059\u308b - \u4ed6 2. \u30ec\u30f3\u30c0\u30ea\u30f3\u30b0\u5bfe\u8c61\u306e\u2026","author_name":"hadashia"}