{"blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","width":"100%","description":"\u4ee5\u524d\u306b\u8cfc\u5165\u3057\u305f\u6d0b\u66f8\"Video Game Optimization\"\u3092\u90e8\u5206\u7684\u306b\u8aad\u307f\u307e\u3057\u305f.\u8aad\u3093\u3060\u306e\u306f, \u4ee5\u4e0b\u306e\u30b0\u30e9\u30d5\u30a3\u30af\u30b9\u95a2\u9023\u306e\u7ae0\u3060\u3051\u3067\u3059. 1. The Basics of Optimization 2. Planning for Your Project 3. The Tools 4. Hardware Fundamentals 8. From CPU to GPU 9. The GPU 10. Shaders\u5b9f\u969b\u306f 8., 9., 10. \u3060\u3051\u8aad\u3081\u3070\u5341\u5206\u3060\u3068\u601d\u3044\u307e\u3057\u305f. \u3053\u306e\u672c\u306e\u826f\u304b\u3063\u305f\u70b9\u306f, \u73cd\u3057\u3044\u30bf\u30a4\u30d7\u306e\u672c\u3067\u3042\u308a, \u6700\u9069\u5316\u6642\u306b\u5f79\u306b\u7acb\u3061\u305d\u3046\u306aTips\u304c\u3044\u308d\u3044\u308d\u3068\u8f09\u3063\u3066\u3044\u308b\u3053\u3068\u3067\u3059.\u60aa\u3044\u2026","provider_name":"Hatena Blog","categories":[],"version":"1.0","author_url":"https://blog.hatena.ne.jp/hanecci/","author_name":"hanecci","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20100716%2F1279308154\" title=\"\u6d0b\u66f8&quot;Video Game Optimization&quot;\u3092\u90e8\u5206\u7684\u306b\u8aad\u307f\u307e\u3057\u305f - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","height":"190","provider_url":"https://hatena.blog","type":"rich","title":"\u6d0b\u66f8\"Video Game Optimization\"\u3092\u90e8\u5206\u7684\u306b\u8aad\u307f\u307e\u3057\u305f","published":"2010-07-16 04:22:34","url":"https://hanecci.hatenadiary.org/entry/20100716/1279308154","blog_url":"https://hanecci.hatenadiary.org/","image_url":null}