{"title":"\u30b3\u30f3\u30d4\u30e5\u30fc\u30bf\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u306e\u672c\u306e\u7d39\u4ecb","author_url":"https://blog.hatena.ne.jp/hanecci/","categories":[],"provider_url":"https://hatena.blog","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20101225%2F1293301032\" title=\"\u30b3\u30f3\u30d4\u30e5\u30fc\u30bf\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u306e\u672c\u306e\u7d39\u4ecb - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","author_name":"hanecci","width":"100%","version":"1.0","type":"rich","provider_name":"Hatena Blog","published":"2010-12-25 03:17:12","image_url":null,"url":"https://hanecci.hatenadiary.org/entry/20101225/1293301032","description":"\u30b3\u30f3\u30d4\u30e5\u30fc\u30bf\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u306e\u672c\u3092\u7d39\u4ecb\u3057\u3066\u307f\u307e\u3057\u305f. Basic, Graphics API \"\u30b2\u30fc\u30e0\u30d7\u30ed\u30b0\u30e9\u30df\u30f3\u30b0\u306e\u305f\u3081\u306e3D\u30b0\u30e9\u30d5\u30a3\u30c3\u30af\u30b9\u6570\u5b66\". Eric Lengyel, \u72e9\u91ce\u667a\u82f1. \"OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition)\". Dave Shreiner. \"OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition)\". Richard S. Wrig\u2026","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","blog_url":"https://hanecci.hatenadiary.org/","height":"190"}