{"author_name":"hanecci","provider_name":"Hatena Blog","type":"rich","description":"Reference \"A Comparative Study of Screen-Space Ambient Occlusion Methods\" Frederik Aalund, Andreas B\u00e6rentzen http://frederikaalund.com/a-comparative-study-of-screen-space-ambient-occlusion-methods SSAO techniques (a) CryEngine 2 AO \"Finding Next Gen CryEngine 2\" Martin Mittring http://developer.amd.\u2026","author_url":"https://blog.hatena.ne.jp/hanecci/","title":" Link collection of SSAO techniques","version":"1.0","provider_url":"https://hatena.blog","height":"190","published":"2013-10-19 00:00:02","url":"https://hanecci.hatenadiary.org/entry/20131019/p3","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20131019%2Fp3\" title=\" Link collection of SSAO techniques - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hanecci/20131021/20131021024119.jpg","width":"100%","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","blog_url":"https://hanecci.hatenadiary.org/","categories":["GAME_GFX","BIB"]}