{"title":" Link collection of Voxel based Global Illumination","type":"rich","categories":["GI","CG","BIB"],"version":"1.0","height":"190","provider_name":"Hatena Blog","image_url":null,"width":"100%","description":"Cyril Crassin \"Interactive Indirect Illumination Using Voxel Cone Tracing\" Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, Elmar Eisemann. 2011 https://research.nvidia.com/publication/interactive-indirect-illumination-using-voxel-cone-tracing \"Interactive Indirect Illumination Using Voxel \u2026","published":"2013-10-19 00:00:06","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","provider_url":"https://hatena.blog","author_name":"hanecci","html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20131019%2Fp5\" title=\" Link collection of Voxel based Global Illumination - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","blog_url":"https://hanecci.hatenadiary.org/","url":"https://hanecci.hatenadiary.org/entry/20131019/p5","author_url":"https://blog.hatena.ne.jp/hanecci/"}