{"html":"<iframe src=\"https://hatenablog-parts.com/embed?url=https%3A%2F%2Fhanecci.hatenadiary.org%2Fentry%2F20131204%2Fp1\" title=\" Links of Interior Mapping and Relief Mapping in SimCity - OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0\" class=\"embed-card embed-blogcard\" scrolling=\"no\" frameborder=\"0\" style=\"display: block; width: 100%; height: 190px; max-width: 500px; margin: 10px 0px;\"></iframe>","description":"\"From AAA to Indie: Graphics R&D\" Andrew Willmott. TP CG '13\" homepage : http://www.andrewwillmott.com/talks/from-aaa-to-indie pdf slides: http://docs.google.com/file/d/0ByPzAnaS7I-sTml5bHJPeUUzSXc/edit Interior Mapping Related links \"Interior Mapping A new technique for rendering realistic building\u2026","type":"rich","author_url":"https://blog.hatena.ne.jp/hanecci/","title":" Links of Interior Mapping and Relief Mapping in SimCity","categories":[],"version":"1.0","provider_name":"Hatena Blog","published":"2013-12-04 00:00:00","blog_title":"OLD hanecci\u2019s blog : \u65e7 \u306f\u306d\u3063\u3061\u30d6\u30ed\u30b0","provider_url":"https://hatena.blog","image_url":"https://cdn-ak.f.st-hatena.com/images/fotolife/h/hanecci/20131204/20131204195913.jpg","url":"https://hanecci.hatenadiary.org/entry/20131204/p1","blog_url":"https://hanecci.hatenadiary.org/","width":"100%","height":"190","author_name":"hanecci"}